Thanks for stopping by Matt (@matthewfdyer): I still do a bunch of scratchbuilding using Evergreen, but I am getting more comfortable using the design software to create simple things for my models. I still can't do anything really complex, but the resin printer does three things for me that I can't do with plastic. First, it will make repetitive parts exactly the same. If I need two of the same part and plan to use plastic, they may or may not be the same when I am done. The resin printer will make them exactly the same every time. Second, once you have the files to print something, you can scale them up or down with the click of a button. I got some files for a Martin Baker Mk. 10 seat online in 1/72. I have used the same files to print the seat in 1/48 and 1/32. And third, the printer is capable of much finer work than I can do in plastic. It can create very fine detail. The exhaust I made for the F-86 had walls that were only a fraction of a millimeter in thickness. I held off buying a liquid resin printer for a long time because I was worried there would be a steep learning curve or it would be too expensive. There is a learning curve, but if I can handle it, then anyone can. The price for an entry level resin printer is only about $200, which is considerably less than they used to be. I am currently working on a QF-86 and have created several things on the printer for it (It's also in the F-86 Group).